2.0994
- Added many missing button prompts to in-game text
- Added missing model files for 7th Heaven & Reunion versions (Great Glacier enemy affected)
- Ruby Weapon EXP/Gil/AP values set to match Emerald Weapon EXP/Gil/AP values
- Chocobo Ranch: Updated conditions so that characters do not appear early before visiting Kalm
- Added Long Range pickup if it is missed during Disc 1/2
- Adjusted drops for Eligor (increased chance for Mute Mask & Dream Powder, X-Potion drop removed)
- Issue where enemy would give EXP under No Exp mode
- Jenova DEATH: HP reduced by 4000 to 36,000, defence deterioration when attacked increased
- KO immunity added to Shinra Mansion mini-boss (Type B); Morphs added to both parts to make consistent with Type A boss drops
- Battle Square: Updated prize text where Fire Veil was listed but was actually 8-Inch Cannon
- Added No EXP toggle to Game Start menu
- Adjustment to item 'Synthesis Cell' (removed most of the detrimental effects)
- Masamune adjustment: base power decreased to 55, defence ignore property removed
- Minor text revision to Mystile and Curse Ring descriptions
- Added a random prize-set of items to replace Megalixir 'catch-all' prize used for various Fort Condor battles:
- Astral Curtain
- Lucky Pill
- Hero Drink Classic
- Dragon Fang
- Dragon Scales
- Added minor easter egg when beating the game under the following conditions (must be activated at New Game and left enabled throughout):
- Hard Mode
- No Source Upgrades
- No EXP
- Tweaks made to a Disc 3 boss; rewards added and game no longer proceeds to ending scenes after the battle